Help & Questions

Questions. Sensible ones.


What do I need to get this rolling?
A TV or projector for the room, plus a laptop with a browser (recommended) and a phone (optional). If your TV has its own browser, it might work. YMMV. No downloads. No subscriptions.
Do the kids need phones? Nope.
Nope. They play; the screen stays up on the TV. One TV and the host's phone are enough for the whole setup.
Do I need to bring the blasters?
Yep. We bring the briefings, clock, scoring, announcer and all that jazz. The darts, foam and blasters are yours and the games work with whatever the room already has.
How much party are we talking?
License to Play, Vol 1 has 6 games. Each runs 5–15 minutes; you pick how many to play, in what order, how many times, and the party keeps moving.
What if the Wi-Fi gets wobbly?
The TV owns the party, not the network. It pre-loads everything you need for the session. If the phone disconnects or the Wi-Fi drops mid-game, the clock keeps running and the scores stay put. Pick the remote back up when it returns.
Is it safe?
Yes, with the usual non-negotiables. Eye protection at all times, no face shots, no blind firing, and the host can stop play whenever they need to. But remember, the TV can't substitute a grown-up in the room.
What arrives when I buy?
Your Party Pass Code lands by email and opens the show for 30 days from purchase. Plenty of time to set the stage, test the controls, launch missions, and say yes when they ask to play again.
What does it cost?
$24.99 USD.

Still got a question? Send it our way: hello@lets1up.com.